Design Principles Cheatsheet
A downloadable tool
Learn design principles and check your work.
Design principles are like designer vocab. If you know them, you can talk about them (and learn from them). This particular cheatsheet summarizes the Explorers' version. It's been distilled from textbooks, classes, and websites.
You can find the original article on Explorers Design.
This cheatsheet is free to use, share, and remix under a non-commercial CC BY-NC-SA license. Please remember to design responsibly.
Status | Released |
Category | Other |
Rating | Rated 5.0 out of 5 stars (19 total ratings) |
Author | Explorers Design |
Genre | Role Playing |
Tags | design, Game Design, reference, Tabletop, tool, Tabletop role-playing game |
Comments
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What is “negative space” then?
Negative space is when the omission of color, art, or "content" creates a new image in and of itself. For example, the arrow pointing forward in the FedEx logo is an example of negative space.
I make the distinction in the cheatsheet so that if someone googles it later they're less likely to get the incorrect impression that all white space should form an image—or that it's common.
Negative space is white space, but not all white space is negative space.
Pretty cool cheatsheet! Thanks and well done!
Thanks for the kind note!